Texture Pack Client Update!

curse client

Curse is excited to announce the release of the lastest version of our Client, v5! This release not only overhauls the UI, but also adds in some great new features!
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New features in version 5 include:

  • Minecraft texture pack support
    • Minecraft not showing up in your games list? If you have it installed, just go to Tools -> Scan for all installed games. Your Minecraft install should then be automatically located!
    • For more information on Minecraft texture packs, see the Minecraft wiki article.
  • Completely brand new, overhauled UI
    • Each game has it’s own section for downloads and currently-installed content. Simply click the tabs to switch between what is currently installed, and what is available for download.
    • All downloads for any game will show up in the Downloads section on the left panel.
  • Ability to reorder games via drag and drop
  • Curse resource links available on each game’s tab
  • New “play” button — launching games now even more hassle-free

To check out all this brand new Client experience has to offer with v5, simply download the new Client here. You’ll be updated to the latest version, and ready to go! Keep in mind, high-res texture packs may be supported in the very near future – keep an eye out!

Note: these changes only affect the PC client. For updates on the Mac Client, go to our dedicated Mac Client CurseForge page.


Diamond Block – Not Just a Block Anymore

Diamond Block Server

Behold, the humble diamond block. What secrets does it hold? For most of us, merely a diamond piece. This particular block is special, however – it is a fully functioning computer! A computer that runs Minecraft servers, to be precise. Redditor plastiqmanb cooked up this amazing tower:

plastiqmanb said:

I designed a custom server in an 8×8″ cube with an Intel Core i5 2500K proc, 8gb of 1333mhz ram, ASUS P8H61-I mobo, with a FPS 270W power supply, and storage via my trusty WD Raptor 150Gb 10k SATA drive. Total build was around 500.00. Not including my time (worked on it over the winter but finally got to the vinyl today).

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You can check out the full gallery of images by clicking here – check it out!

Minecraft News – Minecon 2012 Hints & Xbox Updates!



This week, David and Toby talk about the recent MCX360 update, some teasers revealed about Minecon 2012, and more – check it out!

Snapshot 12w24a Available for Testing!

This has been a busy week! Mojang has moved to their new office; it looks great but is still far from finished. They still squeezed in some work on Minecraft, so here’s the new snapshot:


  • You can now use “/publish” to open your single-player game for LAN friends to join. This is still very much work in progress, so it lacks some necessary settings such as what game mode your friends will get, and if they should be able to use cheats or not. Also, the “/publish” command is temporary, you can’t even access it if you haven’t enabled cheats =)
  • The Ender Chest has been changed to have an inventory per player and not per world. Also, knocking down the chest will break it into 8 obsidian, unless you have Silk Touch.
  • The texture pack folder button now works on Mac


  • Fixed bug when Minecraft doesn’t save your progress, stops generating chunks and freezes all the mobs.
  • Fixed the Enderdragon not dealing any damage to the player after it has been hit once
  • Fixed explosions not pushing back players
  • Fixed buckets not picking up or placing water within the spawn protection

Get the snapshot here:

Client: Download

Server: Download

MCX360 Update List – Good Times Ahead

Xbox Update

4J’s own padware gives us the low-down on the bug-fix Title Update!


  • Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
  • Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
  • Added an Interface Opacity slider in the settings for plasma screen users.
  • Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
  • Added an option in the settings menu to enable/disable in-game hints.
  • Added an option in the settings menu to enable/disable tooltips.
  • Added a co-ordinate display to the in-game map.
  • Added new sections in the How To Play on Multiplayer, Sharing Screenshots, and What’s New.
  • Added a warning message when attempting to place lava near the spawn area.


  • Fix for the leaderboard crash when toggling between filters/leaderboards.
  • Fix for server disconnect message appearing when offline or in leaderboards.
  • Fix for issue where posting a screenshot to Facebook caused a back out to the main menu.
  • Fix for clay generation.
  • Fix for ‘Awaiting Approval’ showing all the time on some signs.
  • Various crafting menu fixes.
  • Fix for being able to stand on sugarcane.
  • Fix for intermittent crash on saving.
  • Fix for duplication bug with the furnace and the dispenser.
  • Fix for not being able to place water near the spawn area.
  • Fix for intermittent problem on entering the Nether putting the player above the Nether world.
  • Fix for frame-rate drop around the edge of the world.
  • Fix for intermittent problem where some achievements were not being awarded.
  • Fix for graphical issue with stairs.
  • Fix for issue with enemies spawning inside a house when they shouldn’t.
  • Fix for Zombie Pigmen not being counted for leaderboard scores.

The Weekly Chunk – Deadmau5 Edition

This week I wanted to give you a run down of some fun Mojang things that happened this weekend. First of all on Friday, Notch had a great birthday party at a fun Stockholm club. The Mojanstas had a great night of celebrating an amazing guy!

Party (1)

Talk about an ice sculpture…


Saturday night it was time for the deadmau5 concert in Stockholm. deadmau5 is a big Minecraft fan and even was kind enough to have all of the Mojangstas back stage before the event.


Jens wore a creeper deadmau5 head the entire show. Even though it was rainy and really cold, it was absolutely awesome.

Multiple times in the show, deadmau5 had Minecraft graphics up on the screens. He had both grass blocks and a segment with a bunch of pigs in minecarts.


The Weekly Chunk videos won’t be weekly until I head back to the office, but every Wednesday there will be a post on here.

This week’s challenge is pretty easy… Play Minecraft. Next week the first community member will be interviewed on here (and they will be giving you a challenge).

Snapshot 12W23B Ready For Testing

XBLA Minecraft

So here’s the new snapshot! This week got interrupted by the Swedish National Day, and Mojang is focusing on finishing up stuff in order to release Minecraft 1.3. Also, they’re moving to their new office! Partly owing to this, the Snapshot of the week isn’t as bulky as it has been in past weeks, but it could be seen as the “calm before the storm” – the upcoming release of 1.3! Let’s check the change log:

  • Enchantment levels are slightly exponential again.
  • It now takes 825 Experience to reach level 30.
  • Added Ender Portal frame to creative inventory.
  • Half slabs are placeable on walls
  • Tripwire is now activated by all entities, including arrows.
  • The max distance has been increased to 40 blocks.
  • Boats can accelerate to faster than previous speeds.
  • Boats are now easier to control.
  • Wooden Pressure Plates detect arrows.
  • String placed down has a smaller black frame unless on TNT, leaves or pistons.
  • A lot of smaller changes and fixes.
  • Texture Packs that are in folders and not in a zip file are recognized as a texture pack.
  • Texture Packs image is displayed for folder based texture packs.
  • The player can now see the cracking effect on blocks when other players mine blocks in multiplayer.

    Bug Fixes:

  • Pressing F no longer reloads chunks.
  • Fixed a bug when pistons pushed a wire.
  • NPC Villagers procreate again.
  • Mining a ore give now 3 times less experience orbs.
  • Weathers transitions are back.
  • Slime and Magma Cube jumping animations have been fixed.
  • Armor and Tool enchantments now show on multiplayer.
  • The search function in the creative inventory now only activates within the search tab, meaning that the inventory key now allows you to exit the creative menu once again.

Get the snapshot here:

Client: Download here

Server: Download here